firebird766: (Firebird)
[personal profile] firebird766
Hey, remember this? Here, have another one. This character is Icemount, the seadweller in Snaplock's session who replaced Arsonist as the Bard of Space.




1. Name: Icemount

2. Age: ~1300 years, ~600 sweeps. Seadwellers live for a long time.

3. Gender: Male

4. How tall is s/he?: 6'6"

5. Describe their eyes: Normal troll eyes with irises between purple and tyrian.

6. Sexuality: Pansexual.

7. Race/Species: Troll

8. Siblings?: None, considers the rest of Glasseye's seadwellers to be family of a sort.

9. Lover(s)?: In his own words, only one-time deals for the drones. He's had a fair amount in the past, though.

10. Any talents or abilities, even if these are included in your canon (i.e. they can fly, but they live with angels, so everyone can fly)?
Can breathe underwater because of gills, is quite a lot stronger than humans because of a caste characteristic.

11. Any talents and abilities that are unusual in their canon (i.e. a psychic human in real life)?
In his time and culture, it is very unusual for slaves to be able to read. He taught himself during his time in Glasseye's palace, but greatly prefers numbers as mathematics don't change as times pass.

12. What's their religion/belief system?
He doesn't have much of one. Vaguely believes in ocean spirits, but that's about it.

13. Have you ever renamed, redesigned, or reworked this person? How?
Nope. I intended to design and work on him at all outside of basic NPC stuff, but he kinda grabbed me by the head and said he was going to become a real character darnit.

14. Do they have an alternate form?
Nope.

15. Are they based on a real person?
Nope.

16. Or another character?
Nope.

17. Do they go to school?
Yeeeeah, nope.

18. How often do they spend in front of a mirror?
He doesn't have the time to care about appearences.

19. If given a gun, what would they do?
Look puzzled and hand it back. His time period is just barely past the stage of matchlocks, and even free seadwellers don't use those. Have you ever tried to spark gunpowder underwater?

20. What do they like wearing?
He claims he doesn't have a preference and that even if he did it wouldn't matter since Glasseye dresses all of his seadwellers the same anyway (which, incidentally, is just a loincloth and a short poncho of such a thin material as to be see-through). He actually does have clothing preferences though. Namely, anything that is easy to swim in.

21. Describe their hair:
Black and tied back into a really, really long ponytail bound intermittently with cloth wraps.

22. Where does this character live?
Before Sgrub, he lived in Glasseye's palace with the rest of his fellows. He normally stayed away from the parts accessible to guests because said guests prefer to have attendants who aren't scarred to heck and back.

23. Can they cook?
In a manner of speaking. He knows plenty of seafood recipes, but they mostly involve marinades and thin slicing instead of anything that requires fire.

24. Would they enjoy a surprise party thrown for them?
He'd probably quietly excuse himself midway through.

25. Have they ever killed someone? Who? Why?
...it would be kinda hard to live for that long without killing anyone, even by accident. He's killed guards while escaping previous owners, he's killed pirates to avoid being taken in to begin with, he was a mercenary for a while, and he's killed fellow slaves in a short-lived fighting ring. More recently he's sacrificed two of his fellows, Noontide and Frostfin, to the Time Denizen in order to remove the Doom from the other seadwellers.

26. Do they feel guilty about that killing/multiple killings?
He only feels guilty about the deaths of Noontide and Frostfin. Being fed to a giant snake goddess is not a pleasant way to go, and he thinks they deserved better. He's long since come to terms with the fighting ring killings.

27. Any secrets?
He's not as stoic as he acts. He dislikes being a slave and yearns to swim in the open oceans again, for all he acts content with his lot in life. He's also not as loyal to Glasseye as he claims he is.

He does actually think he doesn't count as a person anymore, though. He's long since given up getting his sign back, and since trolls' signs are their identity that means he's long since given up having a true identity.

28. Do they have a tattoo? Do they want one?
Nope and nope.

29. What about piercings?
None.

30. Medical conditions?
He's malnourished but getting better. He's also so scarred up as to make bending his back more difficult than it should be.

31. Are they generally violent?
No. He's strikingly calm for a coldblood, in fact.

32. Are they shy or outgoing?
Stoic. He'll introduce himself if he has a reason to, but won't go out of his way to befriend people.

33. Honest or deceitful?
It's mixed? He's naturally honest, but deception is a thing that happens when you risk whippings for being anything but a yes-man.

34. Optimistic or Pessimistic?
Pessimistic, in a very matter-of-fact way.

35. Loving or distant?
Distant as a defense mechanism, but naturally loving. It's complicated.

36. Young or old?
Young for a modern seadweller, old for everyone else.

37. Bad or good?
Good.

38. Are they good at winning an argument?
He'll either automatically agree with you or doggedly stay on one train of thought. So no, not really.

39. Name something unusual about them:
He saved a half-dozen seadwellers (including himself) from eventual, inevitable death by killing and replacing a Sgrub player and by feeding two other seadwellers to Ananke.

40. Are they a virgin?
Definitely not.

41. Have they ever had sex with their own gender?
Yes.

42. Name some prejudices s/he has:
Really doesn't like "barbarians," biased against both landdwellers (for obvious reasons) and seadwellers (because you aren't told that fins make for inferiority for a hundred sweeps without starting to believe it.)

43. Give me something random about them:
In his youth, he once sewed his side-gills shut on a dare. He regretted it a lot.

44. Do they drink?
Only when offered, and even then not much.

45. Smoke?
No.

46. Do drugs?
No.

47. Are they addicted to anything?
No.

48. What's their impression on people at first glance?
They're a potential threat. Tread lightly.

49. Is this true once they're more well known to someone?
They're now just unlikely to be a threat.

50. Name something that's different about them now than when you first came up with them:
He's a full character now.

51. Is there anything about this character that's surprising to you?
That he up and decided to become a developed character in the first place. He was originally going to be a poor Doomed NPC to yank at heartstrings mercilessly with.

52. How was their childhood?
Uneventful. He lived in a seadweller community in the open ocean, far from pirates and slavers. Only the occasional sea monster caused trouble, and they're handled easily enough once a hunting party is formed.

53. What's one of their weaknesses?
He doesn't put himself above anyone and will run into danger without considering that maybe it would be a bad thing if he were to die. See: Snowrise's Berserk Trigger.

54. Their greatest strength?
Seadweller strength is pretty darned strong.

55. Something they hate:
Apothecaries, or at least the ones in his time.

56. Something they love:
Turtle soup.

57. How's their self esteem?
Pretty low.

58. One thing they hate about themselves:
That his sign was taken from him in the first place.

59. One thing they love about themselves:
That he can read and write well enough to personalize hia sentences with a personal quirk.

60. How's their ego?
Low.

61. Describe their past:
Icemount was hatched in the sweep 214 after the collapse of the Greyfield Empire. He left the Caverns through a coastal tunnel, [SPOILERS], [MOAR SPOILERS], then was led to an oceanic seadweller community by his lusus, a giant sea-turtle. He spent his adolescence there, had a number of amusing childhood adventures with his cohorts, and after he pupated he left to explore the world.

He then had a number of amusing adulthood adventures for the next hundred sweeps. He fought pirates, explored deserted islands (none of which held lost civilizations, sadly), and even served as a freelance soldier in the earlier naval wars. He still remembers triremes with fondness. After that, his adventures became less amusing and more serious. He still looked for novelty, but he began considering things in the long-term instead of the short-term, though he still returned home to tell tales from time to time. His lusus died of old age around his 200th sweep.

At around 300 sweeps old, Icemount was caught in a gill-net and sold to a quarry. He escaped after three sweeps of cutting and hauling stone, but as he was weakened from his time there he was recaptured in short order. After a number of sweeps of escape and recapture, he finally managed to make it back to the ocean and leave that particular country for good. Unfortunately, the loss of his sign and the physical signs of imprisonment indicated to neighboring countries that he was on the run, and he found he was no longer hireable. He spent the next fifty sweeps back in the seadweller community, waiting for times to change and regimes to fall (and whaddaya know, a couple did).

At 450, he went to live in the Jadeblood Empire. Lacking a sign meant he was at a disadvantage (and for cultural reasons he couldn't just take up his old one again), but he made a decent enough living. For a while he even assisted the priesthood, until a new Empress declared that only greenbloods were acceptable for it. After that, he moved on to the Broken Empire territory where he was promptly captured by slavers again. He spent the next hundred sweeps bouncing between owners, and after a thirty-sweep stint in a silver mine he ended up in Glasseye's palace where he entered Sgrub.

62. How was their family life?
He got along well with his cohort in the seadweller community. Admittedly, they egged eachother on a bit much.

63. Are they happy now? Why?
No. The game is not very fun. Let's hear it for the destruction of everything you might have cared about!

64. Do you like them?
Yup!

65. Would you get along with them if you met them in real life?
We would be pretty neutral towards each other, I think.

66. Would they like you?
See above.

67. Are they smart?
He's clever, yes.

68. Are they tricky?
If he puts his mind to it, he can be.

69. Do you know how they are going to die?
Nope.

70. Do you plan on killing them off?
Not in particular.

71. Do they like to read?
Not in particular. He's still before the time of written fiction. He likes being able to read, though.

72. What's their favorite… book?
None.

73. Movie?
None.

74. Person?
Noonti- oh wait, he's dead. Hm... Nagdra, I'd say.

75. Time of day?
Morning.

76. Animal?
Turtles.

77. Thing to do?
Swim in the open ocean and watch the sea life.

78. Are you tired of this meme yet? xD
Yeah.

79. Has it helped you?
Yup.

80. Will you do it for another character?
I might.

81. Go tag someone. And go tell xxcrashgirlxx on deviantART that you used it!
Nah.

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